|Olive Hayes, Lukas Pavlis, and Dr. Markus de Vries|
I decided to take a detour from painting the characters for Zombicde Invader for two reasons. First, I wanted to get some more practice with skin/faces to hopefully improve the quality of the character faces going forward. Second, there are a few missions in the core set that involve rescuing(M4) or evacuating(M9) scientists, and having actual miniatures instead of colored cardboard markers seemed more immersive. Who wants to rescue cardboard tokens anyway?
These specific 'companions' are tailored for a set of expansion missions as well as being useful as general stand-ins in the core missions. Here are the profiles and character art from the Zombicide Invader Operation Persephone mission rule book:
I've acquired some AK Interactive flesh tones and will give them a shot on the next model on the workbench: