The Witcher: Old World Kickstarter has arrived! I was very excited to see the boxes holding the wide variety of wild and interesting beasts that populate the world of The Witcher to continue my Adventure in Oils! My plan is to use standard artists' oils and the relaxing, fast, and easy techniques I've been learning from James Wappel to paint all of these goodies.
First, I plan to paint up three of each level 1, 2, and 3 monsters, a legendary monster, and four of the witcher models before playing the game. I'm taking the risk that I won't like the game, but I think that risk is low and I guess if all else fails, I'll just sell it along with the painted set of miniatures... Let's not be silly...it will be great.
I'm planning to add to the already very interesting bases some of the bits from Epic Basing. James often builds his bases from scratch and makes use of the foliage and other items from them and since I'm forced to diverge from my usual 'paint the base black and call it done' approach anyway with these, I figured it would be a good opportunity to further expand my horizons.
This model is fairly simple being basically naked except for a loincloth. The mushroom I went with on this one added a bit of extra color and interest to the overall model. I feel like I could have done a little more with painting the base, but I felt like there was enough going on with it and I didn't really know what else to do with it anyway.I was able to finish painting the model from start to finish within 1.5 hours and I would say that I took my time. It was certainly 80% done within the first hour, but I continued to fiddle with it for another half hour. This does not count removing the mold lines, washing, assembly (adding the mushroom), and priming the model. Overall the mold lines were not too bad on this and other models I've prepped thus far. Someone put some thought into where to place the mold seams as well as ensure that they weren't too noticeable to begin with.