This Cyclops' asymmetrical face is a bit disturbing to me. Maybe that is the intention and if so, well done. 😂 To me, having the context of other video games/movies/rpgs, this looks like a mutant Hill Giant of some sort that just happens to have one eye. In other reference material, the Cyclops has its own race and thus has a bit more symmetry to its face and a single more purposefully placed eye. The miniature obviously followed the art on the Gwent card so the game at least falls in line with what the Witcher world considers what a Cyclops looks like.
Ok, getting over my own preconceptions of what a Cyclops should look like, this is a pretty neat - and big - model. There are ample skin areas to blend and the details are fairly well defined and easy to paint.
The subtle veins and deep color transitions were made very easy due to the properties of the oil paints. I've said it before and will say it again - painting with oils has been a literal game-changer for me. The ease of achieving better results than I could do with acrylics in a fraction of the time allows me to paint more miniatures than I ever have before. The pleasing (to me) end results drive me to paint the next miniature in the queue. Thanks again to James Wappel for being a great teacher and artistic inspiration!
The plants are again from Epic Basing and add some nice color contrast to the overall piece. I'm guessing the artist envisioned the cyclops preparing to stomp on an unfortunate opponent, but in this context, it looks to be carefully stepping over the mushroom. Wouldn't want to slip!
Looking forward to seeing this one on the game board!
Paints used on this model: