Saturday, June 10, 2017

Miniature Sculpting - "Big Guy"

Well, I have been taking a break from the Walking Dead terrain for the past several months.  I do intend to finish it, but I've been busy working on another large project.  There will be some more posts on that later, but for now I wanted to show one aspect of the new project - sculpting custom miniatures.

For the project I'm working on, I needed some people for the players to rescue.  This one, nicknamed "Big Guy" is one of them.

I primarily used ZBrushCore included with a Wacom tablet to digitally sculpt this miniature.  This is one of my first digital sculpts and it was a lot of fun to work on.  There are lots of other programs I used in the 'workflow' to get this done, but I'll save that for another post if anyone is interested.

Once sculpted, I sent it off to Shapeways to print.  For the material, I selected Frosted Ultra Detail.  It has a very fine texture, but overall painted up fairly well.

Although not overly apparent in this photo, I tried doing some layering rather than my usual basecoat + wash painting technique.  I've still got a long way to go, but it produced results about as good as my usual technique.  It did, however, take about twice as long...  It was good practice if nothing else.

Here are a few screenshots of the digital sculpt:



I've got a few other sculpts as well and will likely post them at some point.



4 comments:

  1. Ryan, I'm designing a barn to be laser cut for the walking dead no sanctuary game. Would you be willing to help me with some of the dimensions? Is there a way to direct message you? Thanks, Charlie. BTY: Third Day is absolutely awesome!

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    Replies
    1. Hi there! Sure, I'd be happy to help out. Email me at ryan @ skow. org

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  2. Nice sculpting. Turned out really well for your first time.

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  3. Thanks for sharing this information is useful for us, also I read an article on the same theme https://cgifurniture.com/3d-product-prototyping-in-manufacturing/

    ReplyDelete